Bang! Festival 2016: Deae Ex Machina — for trombone, dance, and GameTrak system

Janine King, trombone; Sarah Wasik, dance; Michael Ducharme, composer/programmer.

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Bang! Festival 2016: Chronos — for trombone and real-time audio/video processing

Janine King, trombone; George Dean, Janine King, Alec Korchev composition/programming.

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Bang! Festival 2016: Entropy — for dancer, French horn, trombone, piano, and interactive Kinect environment

Annie Wang, dance; Byron Carr, French horn; Janine King, trombone; Hannah Wong, piano; Alec Korchev, Victor Zappi, video;
Michael Ducharme, Kjel Sidloski, composition/programming.
Kinect-for-Windows software by Isaac Cheng, Kelsey Hawley, Kevin Hui, Russill Glover, Michael Sergeant.

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Bang! Festival 2016: Chill — for dancer and interactive Kinect environment

Annie Wang, dance; Brian Topp, Kjel Sidloski, software and music.
Kinect-for-Windows software by Isaac Cheng, Kelsey Hawley, Kevin Hui, Russill Glover, Michael Sergeant.

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Bang! Festival 2016: Fourths — for trombone and D-box

Janine King, trombone; Victor Zappi, D-box; Victor Zappi, hardware/software designer.

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Bang! Festival 2016: Fuse — for dancer, voice, cello, and interactive environment

Kat Gimon, voice; Kyran Assing, cello; Sarah Wasik, dance; Brian Topp, George Dean, Matthew Chernenkov, composer/programmers;
Kinect-for-Windows software by Isaac Cheng, Kelsey Hawley, Kevin Hui, Russill Glover, Michael Sergeant.

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Bang! Festival 2016: Gone — for voice, piano, and interactive environment

Kat Gimon, voice; Hannah Wong, piano; Byron Carr, composer/programmer.

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